AI Insights · Timothy · October 2024
Top Dinosaur Games on iOS in Italy: Q3 2024 Performance
Discover how the top dinosaur-themed games performed on iOS in Italy during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, several dinosaur-themed games made their mark on the iOS platform in Italy. According to data from Sensor Tower, these apps showcased varying trends in downloads, revenue, and active users.
Jurassic World™: The Game by Jam City, Inc. saw a consistent revenue stream, peaking at around $5.3K in early July and maintaining a steady flow with minor fluctuations throughout the quarter. Weekly downloads began at approximately 611 in July, gradually declining to 409 by the end of September. The game maintained a stable number of active users, starting at around 4K and ending the quarter with 3.8K.
Primal Conquest: Dino Era from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED experienced an initial surge in revenue, reaching a high of $9.4K in early August, followed by a decline to around $980 by the end of September. The game's downloads also followed a similar trend, peaking at 2.6K in early August before dropping significantly. Active users increased in the first half of the quarter, peaking at 4.6K, but dipped to 3.1K by the end of September.
Jurassic World Alive, another title by Jam City, Inc., had a modest revenue performance, with a peak of approximately $2.1K in early September. Downloads remained relatively low, starting at 153 and dropping to 72 by the end of the quarter. Active user numbers were steady, beginning with around 1.1K and closing the quarter at 944.
Ulala: Idle Adventure by X.D. Global showed a varied revenue pattern, with a notable peak of $907 in mid-August. The app's downloads were minimal, with a few instances of no downloads during the quarter. Active users stayed within the 100 to 160 range, showing slight fluctuations.
Mecha Domination: Rampage, also from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED, had a modest revenue stream, reaching a peak of $520 in early July. Downloads were sparse, with sporadic activity throughout the quarter. Active users decreased significantly from 236 in early July to 50 by the end of September.
For more detailed insights into the performance of these games, visit Sensor Tower.